Part 77: Dragon
Update 61: Dragon
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VIDEO: Boss Battle: Storm Emperor
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A quick refresher on the Storm Emperor's stats:
quote:
Storm Emperor
HP: 32000, STR: 77, TEC: 59, VIT: 58, AGI: 52, LUC: 53
Skills:
Drops:
Volt Torrent: Uses the head. Deals 600% ranged TEC-based Volt damage to the party. Has a 50% speed modifier and 180 base accuracy.
- Ancient Curse: Uses the head. Deals 100% melee STR-based Cut damage to one party member, with line-piercing effect. Heals the Storm Emperor for 200% of the damage dealt. Has an 80% speed modifier and 99 base accuracy.
Judgement: Uses the legs. Deals 110% melee STR-based Bash damage to the party. Attempts to inflict paralysis on hit targets, with a 20% base chance. Has a 70% speed modifier and 99 base accuracy.
- Corrupting Howl: Uses the head. Purges all buffs from the party. Attempts to inflict curse and fear on each party member, with a 50% base chance. Has a 150% speed modifier.
Binding Dance: Uses the legs. Attempts to bind each party member's head, arms, and legs, with a 70% base chance. Has a 200% speed modifier.
Damage resistances:
- Normal:
Emperor Barbel. 100% chance. Sells for 17000 en. 1 needed to make
Volt Whip (+204 ATK, +5 AGI, normal attacks become Cut+Volt).
"Majestic barbel at the thunder dragon's mouth. Some believe the barbel controls thunder."
- Rare:
Emperor Scale. 25% chance. Sells for 20000 en. 1 needed to make
Emperor Orb (Immunity to Volt). 1 Dragon Scale, 1 Blizzard Scale, and 1 Emperor Scale needed to make
Dragonbane (+210 ATK, +5 all stats).
"The only reverse scale on the thunder dragon. It takes great fortune to acquire this."
- Conditional:
Thunderous Eye (Kill with Volt damage). 100% chance. Sells for 39000 en. 1 needed to make
Ouroboros Robe (Alchemist ultimate armor; +72 DEF, +40 TP, +3 TEC).
"Thunder dragon's eye, cloaked in lightning. Some say it holds the key to ultimate power."
- Ingredient:
Thunder Chirp. 15-19 given. 7 needed to make Court Haute Cuisine (Japanese Cuisine; 10% chance to restore broken Force gauges after battle).
"Tender meat from the throat."
100%
100%
100%
150%
100%
0%
Disable resistances:
25%
50%
25%
25%
50%
0%
0%
0%
0%
10%
25%
25%
25%
A legendary yellow dragon who wields electricity masterfully.
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Storm Emperor always opens with Volt Torrent.
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In the absence of another buff method, I bought two Bravants--one for Colette to use on herself, and one for Sophie to use on Ranger.
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Sophie will use the Bravant on Ranger before he gets his turn, so I have him Transform immediately. I skipped out on Delayed Chase because it deals considerably less damage than just using Fire Wave.
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Stardust. Compression. Repetition.
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Volt Torrent would straight-up one shot everyone except a Transformed Ranger without Volt Wall.
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In case whatever Sophie does fails, I have Phoebe throw up Front Guard...which isn't actually that useful, since my main concern is Stardust getting one-shot by Judgement.
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Having said that, I have confidence in Sophie, so I have Colette use Ailing Slash without enabling War Edge Power.
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Madness Curse is my go-to skill for ensuring a boss doesn't do anything dangerous for a few turns.
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Parry is a free passive chance for anyone in the same row as the Parry user to nullify an instance of physical damage. It's only a 6% chance at level 5 (its normal max), but flat-out stopping a damage instance is pretty nice.
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Between Ranger and Stardust, this fight shouldn't take long.
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Welp, had to happen sooner or later.
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Yellow Heart
HP: 3000, STR: 77, TEC: 59, VIT: 58, AGI: 52, LUC: 53
Skills:
- Resonant Thunder: Cannot be disabled. Deals ranged TEC-based Volt damage to each party member at the end of the turn. Damage is based on the number of turns that have passed since the Yellow Heart was summoned: 60%, 90%, 135%, 200%, 300%, 450%, 675%, 1000%. The damage resets when the Yellow Heart dies. Does not check for accuracy.
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Disable resistances:
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The only thing the Yellow Heart will do is use Resonant Thunder after everyone has taken their turn. It's light damage initially, but scales up very quickly. Kill it as soon as possible--which is easy, given that Stardust can just one shot it.
The other dragons (yes, there are more), though? Theirs are far more annoying. The next dragon's Heart has 7500 HP, and the last one's has 13000.
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Ranger uses Extend because that's what he does.
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Stardust can one-shot the Yellow Heart with an Analysis-boosted Compressed Inferno Formula.
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Most of the Storm Emperor's really dangerous skills use the legs, so I have Sophie try to bind them.
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Euch.
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There we go.
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I dealt so much damage to the Storm Emperor in one turn (around 8000 or so) that he just instantly resummoned the Yellow Heart.
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I expect the Storm Emperor will be close to dying next turn, so I have Ranger use Accelerate.
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The only time the Storm Emperor has even touched me was that one hit on Sophie.
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That's how much the first cast of Resonant Thunder does, incidentally.
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I'm confident that even a few of the hits of Fire Wave will put the Storm Emperor near death, so I have Ranger skip one Accelerate action and just go straight to Akashic Nova.
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The Emperor Scale has a 25% chance of dropping, incidentally. I did get pretty lucky.
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SYSTEM: You have defeated the fearsome legendary dragon! At last you relax, pausing to catch your breath after the harsh battle...
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SYSTEM: If you do not interfere, the dragon will return to wreak further havoc, fully healed and filled with hatred!
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SYSTEM: ...Against all expectation, you see something else appear in the sky. The figure glides through the sky faster than your eyes can follow, on a direct collision course with the dragon!
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SYSTEM: ...All at once, it hits you. You recall the quest from Abigail, to rescue the young monster whose parents had been slain... There can be no mistaking it. The figure diving towards the Storm Emperor...is that very chick!
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SYSTEM: It may be that the chick wishes to repay you, but it doesn't stand a chance against a legendary dragon! You cast around desperately, trying to determine some way to help!
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There's different flavor text from here on out if you have a Survivalist or Gunner--which we don't.
SYSTEM: No matter how you look at it, your party has neither a survivalist or a gunner! All you can do is watch and hope for the chick, with no way to keep it from pain at the Storm Emperor's hands... The chick fights with all it has, pursuing the dragon with no regard for the size difference between the two.
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SYSTEM: Though you have badly injured the Storm Emperor, it is still a fearsome dragon. Its counter sends the chick flying... Just as all seems lost, a black blur suddenly pierces the thunder dragon! An arrow is deeply embedded in the dragon's forehead! It falls limp, plummeting to the ground--the arrow having finished it.
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SYSTEM: Though wounded and battle-scarred, the chick flutters weakly down beside you. Concerned, you look over its wounds, but it bounds in happy circles around your feet. Against all odds, it is safe... As you fondly watch the triumphant chick frolic, Canaan approaches you--having been the one to shoot the dragon.
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SYSTEM: Canaan nods his head in understanding. His gaze falls to the bow, and he gestures towards it.
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The
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SYSTEM: With a regal wave of his hand, the ruler of the winged ones departs. The monster chick flaps up into the air, cheeping, and flies off into the sky. You watch the two leave, and take one last moment to look at the Throne of Thunder. The Throne's master has been slain. You have defeated the thunder dragon. For your efforts, you now hold the most powerful bow in existence. Congratulations! All that remains is for you to return to the bar when you have time, and report your success!
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In the original EO2, you raised the level cap for individual characters by retiring them at max level (initially 70), which would raise their level cap by a measly 1. After that, you had to grind them all the way up to their new max from 30 if you wanted to raise the cap more. Getting to 99 for even one character without cheats was a massive exercise in "ugh."
EO3 changed that--now, the three elemental dragons each raise your level cap by 10 when you kill them (except for the last one you beat, which only raises it by 9), up to a max of level 99. Raising the cap to 99 is basically a necessity, and taking on the dragons out of order is a serious pain simply because you'll be lacking the raw stats the game expects.
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Each of the dragon quests gives 100k en.
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Still just getting passives for Phoebe.
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Each activation of War Heal All now heals for 33% healing power.
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Ranger's Force gauge can now go up to a maximum of 200, along with 5% extra max TP.
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Stardust almost has all of the all-target Formulas maxed out again.
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Curb ATK Up multiplies Sophie's infliction chances by 1.23x at level 9.
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Let's end with these things.
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Next time: we search for the Ice Duke's grave.